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| ILTable () |
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virtual ILNodeType | type () const |
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bool | initUndocked (ILCore *parent, const char *name, bool waitForResponse=false) |
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bool | initDocked (ILCore *parent, const char *name, bool waitForResponse=false) |
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bool | init (ILCore *parent, const char *name, bool waitForResponse=false) |
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bool | clearAll (bool waitForResponse=false) |
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bool | newItem (uint16 row, uint16 column, const char *text, bool waitForResponse=false) |
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bool | newItem (uint16 row, uint16 column, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | newItemF (uint16 row, uint16 column, float32 value, bool waitForResponse=false) |
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bool | deleteItem (uint16 row, uint16 column, bool waitForResponse=false) |
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bool | deleteItems (bool waitForResponse=false) |
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bool | deleteItemsInRow (uint16 row, bool waitForResponse=false) |
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bool | deleteItemsInColumn (uint16 column, bool waitForResponse=false) |
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bool | setItemText (uint16 row, uint16 column, const char *text, bool waitForResponse=false) |
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bool | setItemText (uint16 row, uint16 column, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | setItemTextF (uint16 row, uint16 column, float32 value, bool waitForResponse=false) |
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bool | getItemText (uint16 row, uint16 column, char *text, uint16 size) |
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bool | newRow (uint16 row, const char *name, bool waitForResponse=false) |
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bool | newRow (uint16 row, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | newRowF (uint16 row, float32 value, bool waitForResponse=false) |
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bool | deleteRow (uint16 row, bool waitForResponse=false) |
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bool | deleteRows (bool waitForResponse=false) |
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bool | setRowName (uint16 row, const char *name, bool waitForResponse=false) |
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bool | setRowName (uint16 row, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | setRowNameF (uint16 row, float value, bool waitForResponse=false) |
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bool | getRowName (uint16 row, char *name, uint16 size) |
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bool | newColumn (uint16 column, const char *name, bool waitForResponse=false) |
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bool | newColumn (uint16 column, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | newColumnF (uint16 column, float32 value, bool waitForResponse=false) |
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bool | deleteColumn (uint16 column, bool waitForResponse=false) |
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bool | deleteColumns (bool waitForResponse=false) |
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bool | setColumnName (uint16 column, const char *name, bool waitForResponse=false) |
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bool | setColumnName (uint16 column, int32 value, uint16 base=DEC, bool waitForResponse=false) |
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bool | setColumnNameF (uint16 column, float32 value, bool waitForResponse=false) |
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bool | getColumnName (uint16 column, char *name, uint16 size) |
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| ILWindow () |
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bool | setTitle (const char *title, bool waitForResponse=false) |
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bool | getTitle (char *title, uint16 size) |
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bool | setMessage (const char *message, bool waitForResponse=false) |
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bool | getMessage (char *message, uint16 size) |
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bool | setVisibility (bool visibility, bool waitForResponse=false) |
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bool | getVisibility (bool bypassCache=false, bool *ok=0) |
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bool | setMinimized (bool minimized, bool waitForResponse=false) |
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bool | getMinimized (bool bypassCache=false, bool *ok=0) |
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bool | setMaximized (bool maximized, bool waitForResponse=false) |
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bool | getMaximized (bool bypassCache=false, bool *ok=0) |
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bool | setFullscreen (bool fullscreen, bool waitForResponse=false) |
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bool | getFullscreen (bool bypassCache=false, bool *ok=0) |
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| ILNode () |
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virtual | ~ILNode () |
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uint8 | handle () const |
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ILNode * | parent () const |
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ILNode * | children () const |
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ILNode * | next () const |
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bool | enabled () const |
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ILNode * | findChild (uint8 handle) |
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ILNode * | findChild (ILNode *node, uint8 handle) |
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ILNode * | findSibling (uint8 handle) |
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ILNode * | findSibling (ILNode *node, uint8 handle) |
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